- This is an epic gear This gear is from the Avengers: Endgame Event. One of the ingredients for the Infinity Gauntlet. 'An infinity stone that utilizes the power of the soul.".
- This section is a trivia section.Please relocate any relevant information into other sections of the article. It was widely assumed to be a gear at first.; The Infinity Gauntlet is significantly popular in Internet culture due to its role in Avengers: Infinity War, where it is a tool used to eliminate half of all life in the universe by its wielder Thanos.
- Stormbreaker is able to focus and enhance Thor's powers. Due to it being composed of Uru, the weapon is nigh-indestructible and able to withstand energy blasts created by the Infinity Stones. It is also able to channel dimensional energy and summon the Bifrost Bridge, which enabled Thor to teleport himself, Rocket Raccoon and Groot to Wakanda.
- This is a guide about getting the Soul Stone in I Don't Feel So Good Simulator!I Don't Feel So Good Simulator - https://www.roblox.com/games//I-Don.
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Mar 12th, 2016
![Roblox soul stone simulator how to get stormbreaker Roblox soul stone simulator how to get stormbreaker](https://i.pinimg.com/280x280_RS/78/2f/7e/782f7eeb1b1598650d9fca45db9b0d5a.jpg)
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Roblox Soul Stone Simulator How To Get Stormbreaker
- jun = Bp.Parent
- BlastRing.Parent = game.Lighting
- BlastRing.formFactor = 'Symmetric'
- BlastRing.CanCollide = false
- BlastRing.BottomSurface = 'Smooth'
- BlastRing.BrickColor = BrickColor.new('Really red')
- BlastRing.Anchored = true
- Mesh2.Parent = BlastRing
- Mesh2.MeshId = 'http://www.roblox.com/Asset/?id=9982590'
- ExsplosionRing.Parent = game.Lighting
- ExsplosionRing.formFactor = 'Symmetric'
- ExsplosionRing.CanCollide = false
- ExsplosionRing.BottomSurface = 'Smooth'
- ExsplosionRing.BrickColor = BrickColor.new('Black')
- ExsplosionRing.Reflectance = 0
- Mesh3 = Instance.new('SpecialMesh')
- Mesh3.MeshType = 'FileMesh'
- Mesh3.MeshId = 'http://www.roblox.com/Asset/?id=20329976'
- Mesh3.Offset = Vector3.new(0,-2,0)
- blastring2.Parent = jun.Character
- blastring2.Position = jun.Character.Torso.Position
- blastring2.BrickColor = BrickColor.new('Really red')
- blastring2.Reflectance = 0
- mk = Instance.new('Sound',blastring2)
- mk.SoundId = 'http://www.roblox.com/Asset?ID=211422742'
- c.Volume = 1
- c.SoundId = 'http://www.roblox.com/Asset?ID=244578827'
- wait(0.03)
- blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.1, 0.1, 0.1)
- blastring2.Transparency = blastring2.Transparency + 0.01
- blastring3.Parent = jun.Character
- blastring3.Position = jun.Character.Torso.Position
- blastring3.Transparency = 0.3
- p.Volume = 1
- p.SoundId = 'http://www.roblox.com/Asset?ID=180120107'
- for i = 1, 50 do
- blastring3.Mesh.Scale = blastring3.Mesh.Scale + Vector3.new(0.1, 0.1, 0.1)
- blastring3.Transparency = blastring3.Transparency + 0.01
- c:Stop()
- mk:Stop()
- blastring2:remove()
- game.Players.LocalPlayer.Character.Torso.BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Right Arm'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Left Arm'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Right Leg'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Left Leg'].BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].HeadColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].LeftArmColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].RightArmColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].LeftLegColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].RightLegColor = BrickColor.new('Dark stone grey')
- game.Players.LocalPlayer.Character['Body Colors'].TorsoColor = BrickColor.new('Dark stone grey')
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- st = Instance.new('Shirt',game.Players.LocalPlayer.Character)
- st.ShirtTemplate = 'http://www.roblox.com/asset/?id=146541677'
- pt = Instance.new('Pants',game.Players.LocalPlayer.Character)
- pt.PantsTemplate = 'http://www.roblox.com/asset/?id=146542180'
- sg = Instance.new('ShirtGraphic',game.Players.LocalPlayer.Character)
- sg.Graphic = 'http://www.roblox.com/asset/?id=273262785'
- game:GetObjects('rbxassetid://16469427')[1].Parent=game.Players.LocalPlayer.Character
- game:GetObjects('rbxassetid://133553855')[1].Parent=game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 21e8
- game.Players.LocalPlayer.Character.Humanoid.Health = 21e8
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- bill = Instance.new('BillboardGui', game.Players.LocalPlayer.Character.Head)
- bill.AlwaysOnTop = true
- label = Instance.new('TextLabel', bill)
- label.Position = UDim2.new(-0.5, 0, -0.5, 0)
- label.FontSize = 'Size14'
- label.TextStrokeColor3 = Color3.new(0 ,0 ,0)
- label.Text = 'Grim Reaper'
- Stick = Instance.new('Tool', Bp)
- Stick.GripPos = Vector3.new(0,0.1,0.7)
- Stick.GripRight = Vector3.new(-0.5,0.01,0)
- Stick.CanBeDropped = false
- Handle = Instance.new('Part', Stick)
- Handle.Size = Vector3.new(1, 1.2, 5)
- sm = Instance.new('SpecialMesh',Handle)
- sm.MeshId = 'http://www.roblox.com/asset/?id=28140935'
- sm.TextureId = 'http://www.roblox.com/asset/?id=27739981'
- a = Instance.new('Animation')
- a.Name = 'Slash'
- a.AnimationId = 'http://www.roblox.com/Asset?ID=28090109'
- v = Instance.new('StringValue')
- v.Parent = game.Players.LocalPlayer.Backpack.Scythe
- v.Value = 'Slash'
- anime = Bp.Scythe.name.Value
- s = Instance.new('Sound',Stick)
- s.SoundId = 'http://www.roblox.com/Asset?ID=220834000'
- q = Instance.new('Sound',Stick)
- q.SoundId = 'http://www.roblox.com/Asset?ID=264486467'
- f = Instance.new('Sound',Stick)
- f.SoundId = 'http://www.roblox.com/Asset?ID=178038408'
- z = Instance.new('Sound',Stick)
- z.SoundId = 'http://www.roblox.com/Asset?ID=174048316'
- t = Instance.new('Sound',Stick)
- t.SoundId = 'http://www.roblox.com/Asset?ID=151710120'
- gg = Instance.new('Sound',Stick)
- gg.SoundId = 'http://www.roblox.com/Asset?ID=142392721'
- l = Instance.new('Sound',Stick)
- l.SoundId = 'http://www.roblox.com/Asset?ID=158012252'
- k = Instance.new('Sound',Stick)
- k.SoundId = 'http://www.roblox.com/Asset?ID=148348789'
- j = Instance.new('Sound',Stick)
- j.SoundId = 'http://www.roblox.com/Asset?ID=148348855'
- u = Instance.new('Sound',Stick)
- u.SoundId = 'http://www.roblox.com/Asset?ID=151710118'
- i = Instance.new('Sound',Stick)
- i.SoundId = 'http://www.roblox.com/Asset?ID=271787865'
- qq = Instance.new('Sound',Stick)
- qq.SoundId = 'http://www.roblox.com/Asset?ID=131076695'
- function onChatted(msg)
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.Health = v.Character.Humanoid.Health-1000
- end
- game.Players.LocalPlayer.Chatted:connect(onChatted)
- Bp.Scythe.Equipped:connect(function(m)
- wait(4.5)
- m.Button1Down:connect(function()
- hum = game.Players.LocalPlayer.Character.Humanoid
- anim_feet = hum:LoadAnimation(game.Workspace.Slash)
- current:Play()
- wait(.5)
- wait(.5)
- end)
- f:Stop()
- o = 0
- function onKeyed(key)
- left = game.Players.LocalPlayer.Character.Torso['Left Shoulder']
- left.C0 = left.C0 *CFrame.Angles(0,0,-0.1)
- end
- de = Instance.new('Part', game.Players.LocalPlayer.Character['Left Arm'])
- de.CanCollide = false
- de.CFrame = game.Players.LocalPlayer.Character['Left Arm'].CFrame*CFrame.new(0,-2,0)
- fe.Color = Color3.new(0,0,0)
- fe.SecondaryColor = Color3.new(90,90,90)
- be = Instance.new('BodyVelocity', de)
- be.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- be.velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*20
- left.C0 = left.C0 *CFrame.Angles(0,0,0.1)
- end
- local humanoid = hit.Parent:findFirstChild('Humanoid')
- hit.Parent.Humanoid.Health = 0
- end
- de.Touched:connect(onTouched)
- de:Destroy()
- end
- function onKeyed(key)
- game.Players.LocalPlayer.Character['Right Arm'].Anchored = true
- game.Players.LocalPlayer.Character['Left Arm'].Anchored = true
- game.Players.LocalPlayer.Character['Right Leg'].Anchored = true
- game.Players.LocalPlayer.Character['Left Leg'].Anchored = true
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- game.Players.LocalPlayer.Character.Head.Anchored = true
- Handle.CFrame = Handle.CFrame * CFrame.fromEulerAnglesXYZ(0,0.5,0)
- Handle.CFrame = Handle.CFrame * CFrame.new(0,-1.5,0)
- end
- Handle.CFrame = Handle.CFrame * CFrame.fromEulerAnglesXYZ(0,-0.5,0)
- Handle.CFrame = Handle.CFrame * CFrame.new(0,1.5,0)
- end
- game.Players.LocalPlayer.Character['Right Arm'].Anchored = false
- game.Players.LocalPlayer.Character['Left Arm'].Anchored = false
- game.Players.LocalPlayer.Character['Right Leg'].Anchored = false
- game.Players.LocalPlayer.Character['Left Leg'].Anchored = false
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- game.Players.LocalPlayer.Character.Head.Anchored = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32
- end
- local color2 = Color3.new(255, 255, 255)
- local sequence = ColorSequence.new(color1,color2)
- local humanoid = part.Parent:findFirstChild('Humanoid')
- if part.Parent.Name game.Players.LocalPlayer.Name then
- else
- z:Stop()
- pe = Instance.new('ParticleEmitter',part.Parent.Torso)
- pe.Texture = 'http://www.roblox.com/asset/?id=251300537'
- pe.Rate = 20
- humanoid.Health = 0
- local g = part.Parent.Torso:findFirstChild('Ghost')
- print('Ghost Already Exists')
- o = o+1
- l:Play()
- if o 1 then
- end
- t:Play()
- if o 10 then
- end
- j:Play()
- if o 2 then
- end
- i:Play()
- if o 13 then
- end
- pe.Position = part.Parent.Torso.Position
- pe.CanCollide = false
- sp.MeshId = 'http://www.roblox.com/asset/?id=64445076'
- sp.TextureId = 'http://www.roblox.com/asset/?id=64445059'
- bv.velocity = Vector3.new(0,4,0)
- pe:Destroy()
- end
- end
- local mouse = game.Players.LocalPlayer:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- local shock = Instance.new('Sound', lpc['Left Arm'])
- shock.SoundId = 'http://www.roblox.com/asset/?id=184211520'
- fire = false
- orb = Instance.new('Part', lpc)
- orb.Shape = 'Ball'
- orb.BrickColor = BrickColor.new('Really black')
- w.Part0 = orb
- w.C0 = CFrame.new(0,1,0)
- fire = true
- fired = fired+1
- if fired 30 then
- for i,v in pairs(game.Workspace:GetChildren()) do
- v:Destroy()
- end
- local ray = Ray.new(orb.CFrame.p, (mouse.Hit.p - orb.CFrame.p).unit * 300)
- local part, position = workspace:FindPartOnRay(ray, lp.Character, false, true)
- local strike = Instance.new('Part', workspace)
- strike.BrickColor = BrickColor.new('Really black')
- strike.Transparency = 0.25
- strike.BottomSurface = 'Smooth'
- strike.Anchored = true
- strike.CanCollide = false
- local distance = (orb.CFrame.p - position).magnitude
- strike.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
- shock:Play()
- game:GetService('Debris'):AddItem(strike, 0.1)
- if part then
- local humanoid = part.Parent:FindFirstChild('Humanoid')
- if not humanoid then
- humanoid = part.Parent.Parent:FindFirstChild('Humanoid')
- humanoid:TakeDamage(2)
- end
- end)
- mouse.Button2Up:connect(function(click)
- fire = false
RAW Paste Data
![Stone Stone](https://i.ytimg.com/vi/aq_nmWoMqzM/maxresdefault.jpg)